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Product Design
Learn end-to-end product design: research, user flows, wireframes, UI design, prototyping, testing, and portfolio-ready case studies.
8 Weeks
4 Lessons
Certification on completion
3 Mentors
1 Project
Course overview
About this skill path.
This beginner-friendly, portfolio-focused track teaches you the full product design process from understanding users to creating usable, beautiful interfaces. You’ll work in Figma/FigJam, build real design artifacts (personas, flows, wireframes, UI screens, prototypes), test with users, and package your work into a strong case study and portfolio presentation.
What you'll learn.
Each track is carefully structured to take you from basics to real-world application.
- UX Research (interviews, surveys, competitive analysis)
- Personas & Empathy Mapping
- User Flows & Information Architecture
- Low–Mid Fidelity Wireframes
- UI Foundations (color, typography, spacing, patterns)
- Auto-Layout, Components & Design Systems
- Prototyping & Usability Testing
- Portfolio & Case Study Writing
Curriculum
Course syllabus
2 units
·2 Assignment
What's included:
- What product design is (UX vs UI vs Product Design)
- Design process & product critique using real apps
- Intro UX research: methods, personas, empathy maps
- User flows & IA basics (Login → Dashboard example)
- Figma basics: frames, alignment, constraints, auto-layout intro
2 units
·2 Assignment
What's included:
- Observations vs insights; avoiding solution-first thinking
- Writing strong problem statements
- Low-fidelity wireframes (sketch vs digital)
- Layout patterns (Z-pattern, F-pattern)
- Responsive design fundamentals: breakpoints, grids, constraints
2 units
·2 Assignment
What's included:
- Color theory, contrast & accessibility
- Typography hierarchy, pairing, and 4/8px spacing system
- Common UI patterns: navigation, cards, forms, buttons
- Designing for usability and conversion
- Auto-layout deeper dive; components and variants
2 units
·1 Assignment
What's included:
- Low vs mid vs high fidelity UI
- Visual hierarchy and content prioritization
- Spacing, alignment, layout consistency
- Live conversion of a wireframe into mid-fidelity UI in Figma
- Deliverable: convert all wireframes to mid-fidelity screens
2 units
·2 Assignment
What's included:
- Prototyping basics: connections, interactions, transitions
- Smart Animate and micro-interactions (loading/success states)
- Usability testing: moderated/unmoderated, tasks, observation
- Turning feedback into insights
- Design critique frameworks and applying feedback professionally
2 units
·1 Assignment
What's included:
- What design systems are and why they matter
- Core elements: colors, typography, spacing, buttons, inputs, grids
- Components, variants, nested components, naming conventions
- Apply design system to screens for consistency and scalability
- Document guidelines for developer handoff
2 units
·2 Assignment
What's included:
- Case study structure: Problem → Research → Process → Solution → Outcome
- Writing clearly for non-designers; showing impact without real metrics
- Portfolio platforms (Notion, Behance, Dribbble, Webflow)
- Designer soft skills: collaboration, handoff, defending decisions
- Prepare final presentation storyline
2 units
·1 Assignment
What's included:
- Presentation structure: problem, research, flows, wireframes, UI, prototype
- Live presentations + instructor feedback
- Final refinements and portfolio-ready polish
- Final deliverables: artifacts + prototype + case study + portfolio link
We believe learning practical tech skills should be affordable.
We've stripped away the fluff and focused on what matters. This is the best value-for-money tech education you'll find.
Special Offer
One-time payment
₦10,000/track
- 8 weeks intensive training
- Live classes & Recordings
- Weekly mentorship sessions
- Real-world portfolio projects
- Certificate of Completion
- Community Access